News & Updates
[Notice] 2nd Class Update Preview
Dear adventurers,
We would like to share some of the information regarding the contents that you can expect with the 2nd Class Update, so sit down and listen closely.
[2nd Class Preview]
1. Berserker (Warrior’s 2nd Class)
"A fearsome sword master who dominates the battle with his powerful attack power and exerts great power against multiple enemies!"
The Berserker has a special buff called "Mind's Eye " that can increase attack speed and physical damage resistance.
A close-range class with a skill that allows you to quickly approach with an overwhelming greatsword and attack targets within range multiple times.
We hope all Warriors look forward to becoming a Berserker!
2. Defender (Knight’s 2nd Class)
"The strongest wall for any party, equipped with solid defense, high survivability, multiple area of effect skills and counterattack skill"
Defenders have a special buff called "Divine Guard" that increases their P.ATK and provides a counterattack effect that deals damage to enemies d on a percentage of defender’s P.ATK.
A close-range class that attacks enemies in an area and increases its resistance to physical resistance penetration.
We hope all Knights look forward to becoming a Defender!
3. Ice Wizard (Mage’s 2nd Class)
“A cold-hearted mage who wields the Ice tree of spells to attack and freeze nearby enemies.”
The Ice Wizard has a special buff skill called "Time Warp" that increases attack speed and status effect proc rate.
A ranged class that uses ice magic skills to slow and freeze enemies by channeling their spells through their staff.
We hope all Mages look forward to becoming an Ice Wizard!
4. Templar (Priest’s 2nd Class)
" A messenger of God who heals his allies with divine power woven by God's grace and judges his enemies with a massive hammer."
The Templar has a buff called "Wrath" that can increase his magic power.
This is a close-range class that uses a giant hammer to attack enemies with the grace of the heavens and heal party members
We hope all Priests look forward to becoming a Templar!
5. Assassin (Jester’s 2nd Class)
"A shadow in the darkness that swoops down and confuses enemies with its quick movements."
The Assassin has a buff called "Blitzkrieg" that increases his movement speed and attack speed.
It is a close-range class that weakens and poisons enemies with a sharp and deadly dagger, reducing their Crit RES and Crit DMG.
We hope all Jesters look forward to becoming an Assassin!
6. Chef (Cook’s 2nd Class)
"A first-class chef who cooks the best food with the finest delicacies to support his allies and attack his enemies"
The chef has a buff called "Chef's Cooking" that increases Crit RES and Crit DMG RES for party members.
This melee class with ranged skills that allows you to the best dishes with cooking tools to limit your enemies' actions and give your party members beneficial effects.
We hope all Cooks look forward to becoming a Chef!
7. Archer (Hunter’s 2nd Class)
"A watcher of the wild equipped with an arsenal of arrows suited for different situations and takes down approaching enemies from distance."
The archer has a buff called "Enhance Bow" that increases its Crit Rate.
It is a ranged class that can not only lower the enemy's P.Attack and P.Defense but also apply damage over time effects like Burn and Poison.
We hope all Hunters look forward to becoming an Archer!
※ The contents of the 2nd Job change are subject to change depending on the development status, and we will inform you of the confirmed details through the patch notes on 6/4 (Tue)!
Ok! So far, we've introduced the characteristics of the 2nd Jobs!
We can't forget to talk about the equipment items that are updated with the 2nd job change, right?
We've got some information to share with adventurers about the 2nd class equipment that will be added to the game!
[I'm curious about the 2nd class equipment!]
Q. What are the 1st/2nd class gear requirements?
2nd classes can equip all class gear, but
1st classes cannot equip 2nd class gear.
Q. Is there a restriction on the use of skills d on the equipment of the 1st/2nd class?
When it comes to class equipment, you can use all skills regardless of 1st or 2nd class.
In addition, one skill slot will be added for each skill preset, for a total of 10 skill slots.
Q. How to get 2nd class equipment?
2nd class equipment can be obtained through crafting and the renewed Sage's Tower drops.
Crafting equipment has a fixed stat, but equipment earned from drops does not have a fixed stat and is randomized.
Q. Are there any new features related to class equipment?
Some 1st class equipment can increase their enhancement limit by doing "Breakthrough" if it is currently maxed out at 15 Enhancements (+15).
Depending on the equipment rarity, it can be increased up to 17 / 18 enhancements. However! Some equipment d through specific content, such as couple weapons, cannot increase their maximum enhancement level by breakthrough.
In addition, when doing 'Breakthrough', the maximum enhancement level increase while the current enhancement is maintained.
Example: +15 Enhancement weapon increases its limit to +16 but stays +15 after Breakthrough.
The appraisal value will be reset, but it will be possible to acquire higher value appraise options than before the 'breakthrough'!
Don't forget that 2nd class equipment can reach 17 / 18 enhancements depending on the equipment rarity without doing"breakthrough"!
In addition, Breakthrough, Crafting and Enhance for 2nd Class equipment requires new materials!
For more details, you can check out the patch notes posted on Tuesday, June 4 and in-game.
[Update Item Information]
1. Sage Tower Renewal
Great news! Sage’s Tower is going to be renewed!
Here's the information regarding the Sage’s Tower changes!
First, we want to move away from the existing Sage Tower which ends at Floor 30.
There will be no separate floor and no time limit, and you can go up way higher than before.
In addition! It is said that stat buffs such as attack/defense/Crit are provided every 5/10/etc floors.
You can choose 1 buff from 3 randomly provided buffs.
At this time, you can use the buff lock to lock up to 1 buff.
If you lock it, every time you reach a 5/10 floor level, you'll get a higher value of the same buff!
With the new buffs along with the Sage Tower Renewal, you'll be able to reach higher floors.
In addition, new 2nd class equipment will also be available, so stay tuned for the Sage Tower renewal!
2. Rift: Hall of Blood Peace (NON-PK) Area Update
We all know that Rift content is inherently a conflict (PK) area, right?
Ho-we-ver! Through this update, the Rift area where pvp is not possible will be updated.
It's called Rift: Hall of Blood Peace Zone.
In this area, which can be found in the existing Rift menu, Adventurers won't be able attack each other.
Also, as it is a non-conflict-free area, there is one key difference from the original Rift: Hall of Blood.
Crouching Hanaiel does appear, but the actual Hanaiel boss doesn't.
In addition, the Level GAP Rate Adjustment limit will be increased from level 19 to level 30 in this area.
You'll be able to meet adventurers of different levels!
Along with this, the Rift: Hall of Blood Conflict Zone, where pvp is possible and where Boss Hanaiel appears, will have a higher drop rate !
Peace zones and conflict zones. As there is a difference between the combat balance and the boss content, we hope that it will be a space where you can enjoy it according to your choices!
3. 140 Level Expansion
This update brings a huge level expansion!
With so many new levels available, you can't miss out on additional updates to hunting areas and field bosses, right?
We are pleased to announce that two new hunting areas and field bosses will be updated.
~120 level Bale will appear in the " Western Laywook Forest of Year 315" area.
A new Field Boss, Blackened Gariel, is available here.
A ~140-level bale will be added to the 'Glasis Plains' area.
A new Field Boss, " Hungry Crackcrabs ", is available here.
4. Improvement of the Request Board
The request board that many adventurers use every day will have a new, highly requested update!
In the case of the Request Board, we were able to update various Quests by Quest Grade and Quest Type.
To save you the trouble of resetting the quest list every time to find the quest you want, You can now use a new feature to automatically reset and take quests d on the Grade and type of quest you wish to do.
※ The image above is an example, and the details may change in future updates.
Press the [Automatic Reset] button at the bottom to set the [Target Level] and [Target Option] respectively, and then press the OK button to start the automatic reset.
Each reset consumes the same amount of cegels as before!
Now you can easily and quickly complete the quest you want without much effort, right?
More details will be available in the patch notes, so look forward to them!
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